<html><head>
<title>Bug 449653 - drawWindow on canvas fails on load, draws white instead of specified region</title>
<style>
html, body {
margin: 0px;
padding: 0px;
}
</style>
</head><body>
<div style="width: 100px; height: 100px; background-color: lime;"></div>
<br>
<canvas id="canvas" width="100" height="100" style="background-color: red;"></canvas>
<script>
   var canvas = document.getElementById("canvas");
   var ctx = canvas.getContext("2d");
   SpecialPowers.wrap(ctx).drawWindow(window, 0, 0, 100, 100, "white");
</script>
</body></html>
